Labyrinth! Status Report

Quick update on Labyrinth!…

I’ve had a number of other things taking priority over Labyrinth! development over the past few weeks, which successfully nixed the chances of getting the game released in April. Given that this summer is going to be rather busy between going to AFF next weekend and having Mysterium 2009 planning kick into over-drive very, very soon, I don’t know if I’ll be able to wrap the game up by the end of May, or even by the end of the summer, but I’ll keep soldiering on and giving it my best shot.


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